
- #Mass effect 1 meuitm or alot install
- #Mass effect 1 meuitm or alot mod
- #Mass effect 1 meuitm or alot mods
- #Mass effect 1 meuitm or alot Pc
Precise sensitivity configuration (calibrated for KovaaK’s SensitivityMatcher)įixed camera movement in third-person perspective

Raw mouse input without any acceleration or smoothing This leads to various issue, including negative and positive mouse acceleration, as well as weird controls in certain perspectives, e.g.
#Mass effect 1 meuitm or alot Pc
As many other rough PC ports, NieR was primarily designed with a controller in mind and internally maps keyboard and mouse input to gamepad controls.
#Mass effect 1 meuitm or alot mod
The NieR: Automata Input Overhaul Mod (NAIOM) aims to solve all keyboard and mouse related issues in the game. Start the game as usual, for example directly through Steam Start the NAIOM-GUI.exe to configure the mod (might require .NET runtime 3.1.0) For example: "C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\". Important: If you currently have NAIOM v1.3.0 or older installed, remove the XInput1_3.dll from the games’s directory first!Įxtract the file dinput8.dll to your main game folder. Its features include raw mouse input for camera and aim movement, an entirely new crosshair aiming mode, non-standard bindings for dash/evade, pod auto-fire and more. This mod fixes various mouse and keyboard related input issues in NieR: Automata.
#Mass effect 1 meuitm or alot mods
There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions. If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. This is the only way to load multiple (conflicting) files.
#Mass effect 1 meuitm or alot install
Just create a corresponding folder in the install directory of the mod.

The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory.

Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll. Just rename the DLL you want to load accordingly. The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process. To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. If you lack the trust in random people on the internet - and I would not blame you - feel free to use a meta online virus scanner like VirusTotal to verify the file. In that case, it might be necessary to add an exception rule to the scanner. Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. There are currently no known issues with the mod.

While the mouse controls are pretty responsive, the first Mass Effect suffers from mouse acceleration, which cannot be turned off via the ingame settings or with the usual approaches for other Unreal Engine 3 games.
